How can I get more FPS when compiling a network/model?

If you want to squeeze a bit more performance, you can change default settings of the compiler. The downside, is that it might make the compilation much longer, and in some cases even fail.
In the allocation script, you can add this line

performance_param(compiler_optimization_level=max)

This would make the compiler try as hard as it can to find a solution that will fit in a single context, with the highest performance.